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Necro Msgs:
















CHILL:
 * sends the cold of the grave to freeze you.
CURE : APPLY CALORIC
 
SCREECH:
 * screeches wildly at the top of his voice.
CURE: EAT HAWTHORN
 
FEED:
Licking his lips obscenely, * grabs your arm and you suddenly feel hungrier.
CURE: EAT MUTTON
 
LEECH:
 * laughs sadistically and steals some of your mana away.
CURE: DRINK MANA
 
SHRIVEL:
SHRIVEL (ARMS UNSPECIFIED):
 Before you can avoid it, * hand brushes against your arm and it withers away.
SHRIVEL ARM (SPECIFIED):
You watch in horror as * touches your left arm, and it shrivels away to uselessness.

SHRIVEL LEGS (UNSPECIFIED) :
* reaches out and grabs your leg, which almost gives way underneath you as it shrivels feebly away.

SHRIVEL LEG (SPECIFIED} :
You stumble as your {left|right} leg shrivels into a useless appendage.
CURE: APPLY MENDING SALVE
 
SAPIENCE:
* clutches {her|his} head momentarily, then looks about sharply.  - MANA RAISER

VIGOUR  :
* flings {her|his} arms up to the heavens, and a booming laugh echoes from {her|his} mighty frame.
HEALTH RAISER
 
PUTREFACTION:
You gasp in astonishment as * flesh begins to melt and dissolve before your eyes.
REDUCE CUTTING DMG THEY TAKE

SOLIDIFY :
A look of concentration flashes across * face and her|his} flesh solidifies once more.
PUTREFACTION OFF
 
GRAVEHANDS:
* mutters words of death and decay, and suddenly the ground breaks open all around as hands of rotting flesh and white bone push out of the ground.
CURE: TUMBLE
 
DEATHAURA:
You feel sickened and weak by the aura of death emanating from *.

DISFIGURE:
You stand in such dishonour that not even your loyal friends will help you.
CURE: SMOKE VALERIAN
 
SOULSTORM:
You writhe in spiritual torment as the creature spirit is torn from your soul *.
  AND
You shudder and grimace, straining to maintain your metamorphosis
CURE: BOND SPIRIT / REMORPH
 
LEPROSY:  ??
 
SOULSPEAR:  Something about a glowing spear..Writhe
 
BLACKWIND:
A black wind descends upon your surroundings, immediately forming itself around the body of *. In seconds, * has vanished utterly, and only the vapour remains.
  AND
The deadly black vapour slips inside your lungs. You choke, reeling from the attack.
CURE: FOR THE CHOKE, SHIELD STOPS IT.
 
SOULCAGE:
The last vestiges of strength having ebbed from * body, {he|she} sinks to the floor with a sigh. Suddenly, your surroundings are enveloped in a blinding white light, forcing you to cower with your hands over your eyes. When you tentatively open them once more, you are astonished to find * alive once more.
CURE: KILL THIS MO-FO AGAIN!! Try to before he Blackwinds for bragging rights
















ACTUAL AB FILE:
 
Syntax: DEATHSIGHT
        RELAX DEATHSIGHT
Using this ability, you will touch the mind of Thoth, the Deathgod. While doing
so, you will be alerted whenever anyone dies.
==================================================================================
Syntax: CHILL <player>
Use this ability to freeze a player in two or three stages. If the target has a
caloric salve applied, this will nullify the caloric salve. If he doesn't, then
it will set him shivering, which will regularly cause him to lose equilibrium.
If you chill a shivering person, you will freeze him or her completely.
2113h, 1769m exd-ab necromancy sense
=====================================================================================
Syntax: SENSE <player>
You will seek out the very life essence of a player, gaining you the knowledge
of his location.
====================================================================================
Syntax: DECAY <target>
You have gained the standard attack of the Necromancer. Your touch is enough to
cause the flesh of your victim to wither. It does magical damage.
===================================================================================
Syntax: NIGHT
Cast a shroud of darkness over a location.
===================================================================================
Syntax: SHROUD
        UNSHROUD
This will draw a shroud of concealment over your actions.
========================================================================================
Syntax: SCREECH
You have gained the power of the banshee. Your very scream will drive those who
can hear you out of the location.
==========================================================================================
Syntax: TAINT <player>
This ability will use your evil necromantic power to attack those of pure
alignment, doing more damage to those of purer alignment.
======================================================================================
Syntax: LEECH <player>
This is the skill of draining another's mental energy to add to your own.
=======================================================================================
Syntax: FEED <player>
You are now able to literally drain the nourishment from another player in a
parasitic display of cruelty.
================================================================================
Syntax: LIFEVISION
You are attuned to the life essences of all living beings, and with this power,
you will see through many illusions and hiding defences.
==================================================================================
Syntax: SHRIVEL <arms/legs> <player>
        SHRIVEL <left/right> <arm/leg> <player>
By grabbing onto the limb of a player, you can destroy its marrow, rendering it
useless.
===================================================================================
Syntax: SOULMASK
With this ability, you may mask your aura from those who would read it.
===================================================================================
Syntax: DRAW HEART
        CONSUME HEART
This is truly the joy of the Necromancer. If there is a corpse on the ground
that has not already been victimized by a fellow Necromancer, you may DRAW
HEART. Then, in an orgy of gastronomic pleasure, you may CONSUME HEART. The
greater the experience of the player who "gave" you the heart, the greater your
gain in life essence will be. Enjoy this pleasure, my murderous friend, for
there are few greater in life or death.
It is important to note that how much life essence you get is modified by the
experience of your victim.
=====================================================================================
Syntax: ESSENCE
This will tell you how much life essence you possess.
==================================================================================
Syntax: SAPIENCE
Essence: 1.5%
You draw on your life essence to boost your mana.
===================================================================================
Syntax: VIGOUR
Essence: 1.5%
You draw on your life essence to boost your health.
======================================================================================
Syntax: PUTREFACTION
        SOLIDIFY
Essence: 1%
By turning your flesh into a semi-liquid, rotting state, you gain some measure
of immunity from edged weapons. This will drain your health away though, so use
it with caution.
===================================================================================
Syntax: DRAIN <necromancer>
With this ability you can transfer life essence from yourself to another
necromancer. Unfortunately, it is not a perfect transfer and some life essence
will be lost in the process.
====================================================================================
Syntax: BELCH
This ability will allow you to belch forth a cloud of foul, poisoning gas that
will hurt anyone breathing it in, except you.
==================================================================================
Syntax: DEATHAURA
Essence: 1%
This ability will create, for a limited period of time, and at a cost of life
essence, an aura of death and evil that will harm those of good alignment who
are in your location. The higher their alignment, the more damage it will do.
====================================================================================
Syntax: DISFIGURE <player>
Using this ability, you will cause your opponent's visage to become so horrific
that even his closest allies will turn on him. The chaos and fickleness of
emotion and sentiment is a wonderful thing, is it not?
====================================================================================
Syntax: SOULSTORM <player>
This ability will attempt to force a metamorphosized player back into his mortal
form.
===================================================================================
Syntax: SUMMON HANDS OF THE GRAVE
Essence: 1%
This ability will cause rotting hands to rise up from the ground to grab at the
ankles of any who try to leave the location. The only ones who will not be
affected are those with Necromancy....the dead know their own.
===================================================================================
Syntax: LEPROSY
Essence: 5%
By filling your body with the unclean, you can infect many others in the room
with you, be they friend or foe, causing random limbs to shrivel up. Useful
against a group.
===================================================================================
Syntax: EXTERMINATE
Using your command of the energies of death, you are able to wipe a forest area
clean of plant life, replenishing some of your essence. Be warned though, there
is an essence cost to this ability, and unless there is a sufficient amount of
plant life in the room, you may lose essence using it. It should also be noted
that an exterminated room is no longer considered a forest or garden room, so
many Druidic abilities will not work in such a room.
=======================================================================================
Syntax: VENGEANCE
At the cost of a fair amount of life essence, you will exact revenge on your
killers when you die in most circumstances.
========================================================================================
Syntax: EVOKE SOULSPEAR FROM <player corpse>
        THROW SOULSPEAR AT <player> <direction>
Essence cost to evoke it: 2.5%
Soulspear allows the skilled Necromancer to form a weapon forged in the soul of
the dead. By taking a player corpse, you can form the soulspear. A corpse from a
player level 30 and under has too weak a soul to form such a powerful weapon out
of. Beyond that, the higher the level of the victim, the more powerful the
soulspear.
Once you have it, you may throw it at someone who is outside your room, anywhere
in your line-of-sight. It will shatter shields and prismatic barriers, or, if
the person lacks one of those, tear into your victim's flesh, and impale him.
=======================================================================================
Syntax: BLACKWIND
        HUMAN
        CHOKE
This allows you to take the form of the deadly blackwind. While in this form,
your freedom is severely limited, but your ability to be harmed is also severely
restricted. After you have become the blackwind, you have the nefarious ability
to slip down a victim's throat and CHOKE him. While in blackwind form, you will
lose willpower very quickly as you strain to hold your nebulous form together.
HUMAN is the command to return to your normal form.
===========================================================================================
Syntax: VIVISECT <player>
Evil as you are, you find yourself enjoying live experimentation, preferably on
people you know. Once your victim is splayed out and helpless, meaning all four
of his or her limbs are withered, you may perform your experiments, killing your
victim in horrifying agony.
==========================================================================================
Syntax: SOULCAGE
This is perhaps the greatest of the necromantic abilities, and carries with it
the greatest life essence cost. It allows you to spin a web of life essence
around your very soul, protecting it from death. Soulcage may only be used once
every 12 Achaean days.
=======================================================================================