13.7.3 CURES FOR VARIOUS AFFLICTIONS
*COMPOSE *CONCENTRATE *WRITHE
--------------
---------------- -------------------------
fear
get equilibrium transfixed
webbed/entangled
Elm (SMOKE) Valerian (SMOKE) Skullcap (SMOKE or
EAT)
----------- ---------------- -------------------------
aeon
disfigurement SMOKE - weapon-rebounding
deadening
slickness EAT - deathsight
hellsight
mana leech
Bayberry Echinacea
Hawthorn
--------------- --------------- -------------------------
gives blindness
gives third eye gives deafness
Bellwort
Bloodroot Ginseng
---------------
---------------- -------------------------
generosity
paralysis addiction
justice
slickness darkshade
lover's
effect
haemophilia
pacifism
lethargy
peace
nausea
scytherus
Goldenseal Irid Moss
Kelp
------------- ---------------- -----------------------
stupidity
+health, +mana asthma
epilepsy
clumsiness
dissonance
hypochondria
dizziness sensitivity
impatience Weariness
shyness/digitalis
Kola
Pear Lobelia
----------------
---------------- -----------------------
waken quickly water breathing
agoraphobia
claustrophobia
loneliness
masochism
recklessness
vertigo
Myrrh
Prickly Ash
---------------- ----------------
improve learning confusion
dementia
hallucinations
hypersomnia
paranoia
-------------------------------------------------------------------------------------
13.7.4 AFFLICTIONS
AND WHAT CURES THEM
(+health, +mana): Irid Moss
(improve learning): Myrrh (aka Myrrh Gum, aka Myrrh Ball)
Addiction: Ginseng
Aeon:
(Smoke) Elm
Agoraphobia: Lobelia
Anorexia:
(apply) Epidermal
Asthma: Kelp
Berserking:
Lobelia
Blindness: Bayberry (gives blindness)
Claustrophobia:
Lobelia
Clumsiness: Kelp
Confusion:
Prickly Ash
Curse: (Smoke) Elm
Darkshade:
Ginseng
Deadening: (Smoke) Elm
Deafness:
Hawthorn (gives deafness)
Deathsight: Skullcap
Dementia:
Prickly Ash
Disfigurement: (Smoke) Valerian
Dissonance:
Goldenseal
Dizziness: Goldenseal
Entangled:
*Writhe
Epilepsy: Goldenseal
Fear:
COMPOSE
Generosity: Bellwort
Hallucinations:
Prickly Ash
Haemophilia: Ginseng
Health Leech:
Kelp
Hellsight: (Smoke) Elm
Hypochondria:
Kelp
Hypersomnia: Prickly Ash
Impatience:
Goldenseal
Justice: Bellwort
Lethargy:
Ginseng
Loneliness: Lobelia
Lover's Effect:
Bellwort
Masochism: Lobelia
Mana Leech:
(Smoke) Valerian
Nausea: Ginseng
Pacifism:
Bellwort
Paralysis: Bloodroot
Paranoia:
Prickly Ash
Peace: Bellwort
Recklessness:
Lobelia
Sensitivity: Kelp
Scytherus:
Ginseng
Shyness: Goldenseal
Slickness:
(Smoke) Valerian, Bloodroot
Stupidity: Goldenseal
Transfixed:
*Writhe
Vertigo: Lobelia
Waken Quickly:
Kola
Water Breathing: Pear
Weapons-rebounding: (Smoke) Skullcap
Weariness:
Kelp
Webbed: *Writhe
---------------------------------------------------------------------------------------
13.7.2 A LIST OF ELIXIRS,
HERBS, AND SALVES, AND WHAT THEY CURE
Herbs (EAT, or sometimes SMOKE)
-------------------------------
BAYBERRY:
Gives blindness.
BELLWORT: Cures unnatural tendencies to be excessively altruistic.
BLOODROOT:
Cures paralysis and slickness.
COHOSH: Gives you insomnia, which prevents you being
put to sleep.
ECHINACEA: Give third eye.
GINSENG: Cures many afflictions
associated with impurities of the blood or diseases of the skin.
GOLDENSEAL: Cures various afflictions
that result from a body or mind in disharmony.
HAWTHORN: Gives deafness.
IRID MOSS:
Heals some health and mana.
KELP: This will cure afflictions that have
weakened your muscles or your general fitness level.
KOLA: Allows
you to awaken from sleep immediately, at will. Eaten.
LOBELIA: Cures some afflictions relating
mainly to various types of phobias or pathos.
MYRRH GUM: Increases your learning efficiency.
PRICKLY
ASH: When eaten, cures various afflictions relating to your sanity.
SILERIS: Defends
against Serpent class fang attacks. APPLY.
SKULLCAP: Gives deathsight.
SKULLCAP:
(Smoked) Gives an anti-weapon field that lasts until it is taken down by an opponent or you perform an aggressive action. The
anti-weapon field will cause the weapons of your opponent to bounce back at him.
SLIPPERY ELM: (Smoked) Cures a variety
of curses and afflictions.
VALERIAN: (Smoked) Cures the dishonour and slickness afflictions.
Other Types of Elixirs (SIP)
----------------------------
FROST:
Increases your resistance to fire-based damage.
HEALTH: Replenishes some of your health.
IMMUNITY:
Cures the deadly voyria venom.
LEVITATION: Will make you levitate above the ground.
MANA:
Replenishes some of your mana.
VENOM: Resistance to damage from some poisons.
Types of Salves (APPLY)
-----------------------
CALORIC: Provides
a defence against some cold-based attacks, and will
also heal some cold-based afflictions.
EPIDERMAL: Cures some afflictions associated with outer organs,
like the
eyes and ears.
MASS:
Greatly increases your weight. Prevents many forms of moving
you against your will.
MENDING: Cures broken or shriveled limbs as well as some other things.
RESTORATION:
Heals damage done to bodyparts. (see HELP BODYPARTDAMAGE)
--------------------------------------------------------------------------------------
9.1 VENOM
Various types of venoms:
Sumac
This venom causes minor damage, much like the small serpent that wields it,
but
can still be dangerous.
Xentio
Makes even the most coordinated warrior a clumsy fool.
Oleander
This attacks the visual system, causing the victim's eyes to fail.
Eurypteria
Affecting the decision making ability of the mortal victim, it causes even
the most rational mortal to believe himself immortal, often causing him
to run into battle recklessly.
Kalmia
Contracts the victim's lungs, making the passage of all air impossible.
Digitalis
Causes the most outgoing person to become a shy, fearful, child and unable
to bear the presence of others.
Darkshade
The sun itself becomes your enemy when bitten with this venom, searing the
victim's flesh when exposed to sunlight.
Curare
The victim of this venom will find himself unable to move, as his muscles
fail
to respond to his commands.
Epteth
Attacks the muscle fiber of the upper limbs of the victim, causing them to
shrivel
up and become useless.
Prefarar
All nerve endings in the victim are heightened, increasing his sensitivity
to
even the slightest sensation, often to the point of causing pain.
Monkshood
This venom affects the face of its victim, causing horrible disfigurment.
Those
loyal to the victim are often so disgusted that they turn on him,
possibly attacking him.
Euphorbia
The digestive system of the victim is thrown into upheaval, causing
spasmodic
vomiting.
Colocasia
Exposure to this venom, leaves one robbed of their most vital senses:
sight
and hearing.
Oculus
Forcibly heals those with shut eyes or blindness.
Camus
By concentrating the venom Sumac, a more potent (and damaging) venom can
be produced.
Vernalius
This causes the victim's strength to leave its body, leaving a weak husk of
a person in its place.
Epseth
The sister venom of Epteth. It attacks the muscles of the leg, leaving them
rotten
and withered.
Larkspur
Famous for its ability to induce great dizziness.
Slike
This venom causes the victim to lose all desire for food or drink, possibly
causing
starvation if left unchecked.
Voyria
Said to be the most deadly venom in all of mankind. Even the smallest dose
can
kill a large bull within a matter of seconds.
Delphinium
By slowing heartrate and synapse activity, this venom eventually results in
a peacefully sleeping victim. Often used by 'pacifists' to subdue their
attackers.
Notechis
This nasty venom induces haemophilia preventing its victim's blood from
Vardrax
Mystical in nature, though not very well understood. Feared by those who
consume
the flesh of mortals because of its essence nullifying qualities.
Loki
This venom is not very well understood. It has been called a potent mix of
other
venoms as well as a substance originally from the Chaos Plane itself.
The effects are random and wide ranging,
from sickness to death.
Aconite
The brain of the affected individual ceases to operate correctly, causing
them
to exist in a state of complete stupor.
Selarnia
The bane of Shapechangers, this venom disrupts the concentration of those
with
altered physical form, forcing them back into a mortal shape.
Gecko
Adapted from the serpents of old, this venom will cause its victim's body to
become
coated in a very slick slime.
Scytherus
Those infected with this venom find that their blood turns against them
when
any type of foreign substance is introduced into their system.